originally posted in:TFS The Floods Sanctuary
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Th enviroments are really cool and it kicks off really cool in the first chapter. Also I like that matchmaking difficulty has been upped to Legendary. No more Fuel Rods upon Fuel Rods to make it challenging. It feels like they actually put effort in to it. The Covenant Harvester looks awesome but its really weird in design to be be Covenant. Also the new Community Playlist has some awesome maps for 4v4, which is exactly what H4 needed.
Good job 343, keep it up. 9/10 for the 6th episode.
Anyways what are your thoughts on the new episode and playlists?
Discuss.
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#Halo4
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Could you please pass me some of whatever it is you are smoking. Two recycled environments (one campaign, one MP), one bland cave, the Covie "base" was ok as was the Harvester. But it's still the same go to a location, hit a button, kill spawning bad guys repeated ad infinitum. Where are the open expansive/vehicle heavy maps we were promised. I also disagree about the difficulty setting as there are many Halo players who simply aren't up to Legendery and as such shouldn't be forced to play it. Also when people quit out it makes finishing the level real slog.