This isn't about ME3's ending, but feel free to mention that too because it is relevant
It comes out of nowhere without being foreshadowed once and somehow appears in the Mars archives despite being there for years while the humans controlled it. What the fu
It nullifies the main plot of all three games:
- It nullifies ME1's plot in the ending, but I'm not going to open that can of worms now (ME3 already negated it before anyway by contradicting the Reapers' cycle)
- It nullifies ME2's plot by replacing anything and everything that could possibly could have been used as a plot device in said game, making it pointless
- It nullifies ME3's supposed main plot of gathering the races and war assets to take back Earth and the galaxy by making an entirely new plot instead, build the Crucible to stop the Reapers. We see how this turned out, they basically get thrown in to a blender to become energy for the Crucible and since everything you do results in war assets...
If they really did want to use the Crucible, it should have been introduced in ME2 and it should have had a completely different effect
On top of that, no one questions it at all, despite it never working before. Who the hell thought the Crucible (as it is) was a good idea?
I'm sure this brought up before but I thought it would be interesting to discuss
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Edited by Judge Bread (Inept): 2/12/2013 12:23:19 PM1. It was a load of crap, we had a win button all this time? 2. It came out of nowhere as a shameless plug to end the series. 3. Turning it on gave us the ending, which was beyond awful. Mass Effect went from being one of my favourite game franchises to the worst thing I've ever played and it's all down to the Crucible.
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The implication is that the Mass Effect trilogy had been ruined. It hasn't been. So no, I don't think the Crucible ruined the Mass Effect trilogy.
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It honestly felt like there were different lead writers on each of the trilogy and they each had an idea of where the series should've gone. Mass Effect is what I'd chalk up as wasted potential overall.
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Edited by Uberdawg: 2/9/2013 5:41:57 PMThis is my minority opinion in the RPG-fan community: there was never terribly much to ruin with the Mass Effect universe. I've seen all these folks getting into the lore and themes of the universe and series and I am puzzled. (There are plenty of specific criticisms of the Mass Effect universe, but that's another post.) The plot seemed to lurch and stagger from game to game, and you detail that well in the opening post. I felt like where they ended with Mass Effect 3 was not at all what they envisioned the ending being when they started. More or less... you got the gardener's problem as mentioned in the link at the top of this post. (Still trying to figure out the new B.net.) "And then I guess it ends," indeed. Meh. I couldn't get upset about the Crucible, as much as what you're saying is correct, because I already felt more or less let down by the entire series.
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Yes, it was the generic superweapon that kills all the bad guys, just like Adam Fenix's superweapon in Gears 3. Maybe the story writers couldn't think of anything else...
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Mass Effect 3 ruined the trilogy all by itself.
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Its one big Deus Ex. If they'd mentioned it in ME2 or something, I would be thinking a little differently.
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Edited by Lightning Yuna: 2/9/2013 5:10:59 AMIt didnt ruin anything. Im guessing no one found shit at the mars archives because they didnt know how to look or where to look for said shit. It took Liara, her resources as the Shadow Broker, Hacket to let her work there and luck to find the plans. And not mention that the appearance of the reapers was what got Liara working on finding a way to stop them in the first place. Is not like she couldve know the future and find the plans before any of the games. Now thats just retarded. And the crucible was questioned, how did you even missed that? They had no choice remember? It was better than not doing anything.
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I'm more curious as to why they abandoned the Dark Energy storyline in favor of the Synthetics vs. Organics. I know the Synthetics vs. Organics theme was still there from the beginning, but when they introduced Haestrom in ME2 and just kind of left unanswered questions it felt bittersweet. I wanted to find out why Haestrom's star was growing at a much faster rate. Would have made for an interesting story.