Classic arena style shooter. Quake, UT.
You know what, I'll even include Halo 1-3.
You know how these went, there was a skill gap, you actually had to practice to get good and when you did get better you retained that skill and were able to defeat others. It felt good to actually win a match. It was competitive and when you put the time into it, it payed off.
I miss these days. Sadly, I barely have time to dedicate myself to these kinds of games anymore because of school and work but I will always miss these days.
Damn, I really want to play a ranked Halo 3 match or Quake Live or something.
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Edited by o0MrCheesy0o: 2/22/2013 5:29:30 PMDevelopers still make these such games, they're not extinct. Examples are [url=http://www.warsow.net/]Warsow (free)[/url], [url=http://www.quakelive.com/]Quake Live (free)[/url], [url=http://www.maniaplanet.com/Shootmania/]Shootmania[/url], [url=http://www.xonotic.org/]Xonotic (free)[/url], [url=http://www.painkillergame.com/agegate.php]Painkiller[/url], and [url=http://www.nexuiz.com/]Nexuiz[/url]. There's even a new one being made right now called Reborn by a big-wig in the FPS esports scene. I dare say the average FPS gamer, who would be a console player, doesn't know about these great PC titles because the perceived reality is that no one plays FPSs on PCs any more. I quote Bungie: [url=http://www.destructoid.com/bungie-says-nobody-plays-shooters-with-a-mouse-keyboard-245428.phtml]"We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to."[/url] These fun, rewarding games are brutally hard on newcomers. They don't let players play how they want, they demand that players play [u]the correct way[/u] - an attitude that is alien to the landscape of modern multiplayer games. If you want to see this genre flourish play more, even casually. Support them, don't just say it, do it. Consumers control the type of products that are created.