So as many of you may know, SimCity released this week. A lot of websites have said the game itself is pretty good, and it looks like it from the videos and demos I've seen. Unfortunately, its always-online requirement has made it [url=https://www.gameinformer.com/b/news/archive/2013/03/07/simcity-team-adds-servers.aspx]a little bit[/url], [url=https://www.gameinformer.com/b/news/archive/2013/03/07/simcity-fallout-continues.aspx]sort of[/url], [url=http://www.ign.com/articles/2013/03/08/simcity-burning-a-warning-to-microsoft-sony-and-all-publishers-on-the-dangers-of-always-online-drm]completely broken.[/url] For obvious reasons, people are in an uproar at SimCity, Maxis, EA, and always-online connections in general.
As we're all aware, Destiny also has a required internet connection. In my opinion, this requirement is justified for Destiny. Unlike SimCity, which can easily function as a single-player game without losing out on any gameplay features, Destiny (at least from what we've been told) must have on internet connection in order to access the multiplayer and co-op features that are the core of the game. Knowing this, I don't have a problem with the required internet connection. However, I am worried about the taste left in the mouth of the gaming community after the effects of SimCity and last year's Diablo 3. I fear that the mere mention of "always-online" for Destiny will now illicit a knee-jerk negative reaction, despite the necessity.
I think the safest thing to do would probably be to include a single-player offline option, but it's probably way too late in development for that, not to mention that it goes against Destiny's core concepts and I think it would show more innovative spirit to take the risk of being online-only. And above all, please hold a public beta to test server stress.
What do you think, community? Have recent "always-online" issues given you reason to be concerned with Destiny? Would you prefer that Destiny include an offline option? Or do you think Destiny should stick to being always-online?
Discuss.
-
I think it's up to the designers to decide how their game should be played. If they want a persistent connection, that's fine, as long as they understand the negative ramifications with that decision. As consumers, it's our job to decide if that restriction is important to us. If you don't want an always online game, or dont have the internet capasity to handle one, don't buy the game. If enough people don't buy it, developers will think twice about that decision in the future. For me, it's not an issue, and I'll be buying the game.