Im 22 and have been through community college but haven't finished (just some credits no degree) do to a lack of knowing what i want to do. I've always thought helping make games would be too naive. Its not a matter of "hey i like games so i would like making them". Its a matter of i want to help make something other people will enjoy.
Well i don't want to make this into a blog so here is my question. How realistic would it be to go into game development? Is school required? Is a special school required? How do i get into the field and apply?
I can use google i just want to see your guys's opinion.
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If you want to make games, start making games.
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Edited by SquattingTurtle: 3/16/2013 4:46:35 PMWell im not sure how to multi quote everyone, but i thank all of you for your insight. I doubt i can do art. It would be nice to work on gameplay mechanics somehow. Would that be the design field?
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Edited by Bunneh: 3/16/2013 11:13:07 AMI do not believe it is that difficult to actually begin making games. What's difficult is establishing yourself in the industry. You're not going to create the next Minecraft or work on Halo 5 straight out of University, College or whatever else. Most indie devs balance a full time job and creating a game from their garage. I would just recommend getting into anything IT, specifically related to programming. I'm sure there are people more knowledgeable than me on this subject, however. Take what I say with a mountain of salt.
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I personally have no qualifications which would make me suitable for working in the gaming industry, shy of a few low-ish grades in English literature at AS level. Despite this, I am hell-bent on finishing the entire story of a game which I then hope to be published in the next gen. The promises it has are huge in comparison to games already out there on the market, and the story has so far had excellent feedback. And I mean excellent. So I'm not sure. It would depend on what area you wanted to get into. Graphic design would be an art-based area, while story an English-based. Many developers ask for previous experience, so perhaps writing a novel is a good way to get started in that field.
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I'm assuming that you're American as you said community college. Going from this, you should search for game colleges in your general area and the requirements to join.
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It's not unrealistic. What kind of job would you want to do? There's programming, design, art, story development, etc.
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I'm surprised at the pessimism, honestly. From what I know (which is nothing) about game design, I think it's worth looking into if you have an interest in it. There are also a lot of positions in game design, so it's not like you have to be the programmer. Since you said you want to make something for other people, I'd gauge selflessness vs. hardship. I watched a documentary on Indie game development for Braid, Super Meat Boy, and Fez, and development got pretty intense. I'm not sure what producing a bigger title's like but it can't be completely alien to the Indie developer experience.
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A lot of people say game creating is really boring.
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I've heard it's a bad field to get into.