[url=http://www.forbes.com/sites/davidthier/2013/03/19/drm-hurts-companies-more-than-piracy-developer-argues/]An argument against DRM from a surprising source - a game developer[/url]
This is a hot topic with the recent SimCity problems, but I've never really considered the cost of DRM systems to the developers themselves. I think he makes a very valid point.
What do you think?
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My honest opinion is that the article is fairly accurate. The problem is this idea of piracy or stolen games. As this topic comes out, more and more studies are showing that piracy is fairly minimal when it comes to games as late. As thus, EA is a nominee for the second year in a row for the "Worst Company in the US" award. Mainly, this doesn't come to a shock to most due to the problematic SimCity launch. EA is probably one of the strongest proponents for DRM and as you can see, EA isn't really great in the public eye. Also, when it comes to piracy, a lot of people could say it could be because of high price of games. Why is it every year it seems to be rising $10.00 USD for a new release. Even moreso, the timeframe that games would stay that price has grown progressively. For Example, The Elder Scrolls: Skyrim has been out since 2011 and it is still not down in price or only by $10-20 at most. [url=http://www.walmart.com/ip/Elder-Scrolls-V-Skyrim-Xbox-360/15751923]Walmart Skyrim Price[/url] Even with these somewhat expensive prices, people still overwhelmingly buy the game. So, why DRM? I remember a time where game developers encouraged modding, gaming community, and being able to fix their own issues. The age of LAN parties is gone and that is a culture that is going to be missed by a lot of folks. Maybe it is just me, but I just don't feel the trust like I used to...