For those of you who missed it, Joe Staten revealed at the Bungie Panel at GDC 2013 yesterday that the 1981 film [url=http://en.wikipedia.org/wiki/Time_Bandits]Time Bandits[/url] was a major influence in the early concept planning stages of Destiny.
One of the things he mentioned is that the treasure map from that movie (picture above) featured the juxtaposition of a sci-fi-style "map" overlaying an old-style terrestrial map, which influenced the piece of concept art that we now usually just call the "Destiny Map," a source of [url=http://halo.bungie.net/forums/posts.aspx?postID=68213981]major speculation[/url] over the last year or two.
Bungie's presentation featured a picture of the Time Bandits map, which is the first time I had ever seen it. But it instantly looked familiar. [url=http://destinypedia.wikia.com/wiki/File:Signal_received_full.jpg]Did it look familiar to any of you guys?[/url] (and if you're totally lost, see [url=http://destinypedia.wikia.com/wiki/Alpha_Lupi]here[/url])
Do you think this means anything for the game itself? Is it just more concept art meant to show the interaction of old-school mythology and fantasy combined with futuristic sci-fi that Destiny embodies? Or will it actually have a role in the game?
I guess we'll find out (and it looks like I have a new movie I need to watch soon)!
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Edited by narcogen: 4/2/2013 4:25:49 AMTime Bandits is a fantastic film. You should definitely watch. I think the use of that reference in the game is probably both thematic and literal. Destiny, like the film, mixes genres like fantasy and science fiction. In addition, maps are just great story artifacts that also make great user interface elements. Since Bungie has said they want Destiny to be less linear, and want people to revisit locations, and are going to provide ways of doing that (personal spaceships) it seems to me there will very likely be a map interface element in the style of TB's map. Which is awesome.