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Destiny

Discuss all things Destiny.
originally posted in:Destiny
4/19/2013 11:17:05 PM
21

Forts

The idea of a personal fortress in destiny for you/me and/or your/my clan/friends would be awesome. Some place I could call home in the game; A place that I could customize beyond my character to further boast my feats and achievements, and also defend from attackers like in firefight from halo. I may only be one person and I am silly for trying, but if you are listening Bungie, the idea above would be awesome to incorporate in this or future Destiny games. This is not a request, just a dream or a wish if you will. PS. I am really excited about destiny and i wish you guys all the best.
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  • So I have discussed this before on other threads but what it comes down to is this: Depending on the type of space combat or land combat and the setup for groups (friends) or clans, my response is different. But I'll say that a land base is not a good idea. It only encourages property hoarding and fills the game up with places you don't want or can't go to. Now my idea is that each player has his own fighter, only capable of travelling and perhaps defending itself. Therefore, players can journey solo, but won't have the ability to terrorize the environment. If you were in a squad of 6-10 then you might perhaps get the ability to utilize a larger shuttle with more defenses to travel with friends or clannies. And if you are part of a community say 100 people or like 6-10 squads then perhaps you could collectively live on a warship/carrier. The limit would be the carrier and their would be rules to ensure that players couldn't get too powerful or dangerous. Like carriers and other ships are used for transportation or living. Now there are a lot of variables: 1. What the space combat is like. I.E. if there are alien ships occasionally flying around, will they raid you? In that case then ship combat would be essential and therefore the groups of players should have more fighting abilities. 2. Group setup. Can there be small squads for both chat and strategy? For example if you want to team with friends? Then my shuttle idea works. Or maybe a clan/alliance can comprise of multiple squads or large amounts of people. 3. Kill reward system. Depending on if kills grant exp, currency, or loot will determine the use of property. Perhaps there is a bank in your "base" which may be your group or clan ship, for storing items or money. Or maybe if there is no need for storage then no banks. Maybe there is a mini-market, convenient for big groups while the main market is under the Traveler? (currency idea) The possibilities are near endless but these ideas should be addressed before adding bases because they change the purpose of the base.

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