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Destiny

Discuss all things Destiny.
5/22/2013 7:22:43 PM
0

Ingame compensation for lag/disconnections during PvE raids

I'm a former World of Warcraft player (well, addict. I failed a semester of college because of that game). There were many instances where a vital raid group member lags the hell out or disconnects due to a storm or Stosh tripping over and dumping his frappucino all over the internet modem. While we get that it's not that raid team member's fault (mostly), it still sucks that you're down a team member and wipe because of it. Now your armor is damaged, maybe you lost an attempt number (sometimes if you complete a dungeon in a certain amount of attempts, you get certain kinds of loot), etc. Raid members probably become even more vital in Destiny, since there are only six (it's six, right? -blam!-. I can't remember) versus 25 man raid groups in WoW. If Destiny is a game where failure actually comes with consequences, what do we do when the failure is not due to player error? Let it slide. Here's what I'm thinking. Gentlemen, if we have the technology to detect the severity or legitimacy of a laggy connection or complete disconnection, give the players a break. Laggy connection for your healer and you wipe? Omit the damage received for that attempt. A storm hit the area where your tank lives and he disconnects? Reset the attempt number. Now, I'm concerned about how people may try to manipulate this system. People shouldn't have a "reset from last save" type of feature in a game like Destiny. I [i]don't[/i] have a solution for something like that yet. But I'm not going to throw out an idea just because it might be abused. 'Tis silly.

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