Considering most sci-fi shooters have some sort of shield implemented in the game, would you want to see a shield in Destiny? If not, would a more "realistic" damage system like in BF3 or, dare I say it, COD, be better in this case? Health bars are also an option. Personally, I think a permanent recharging shield would work best. One idea could be that you pick up a shield, but once its broken during combat, you'll have to get a new one. Basically, non-recharchable shields once they're broken. If its only partially depleted from combat, a period without combat will recharge it (as in 2-3 minutes or less). Gimme your thoughts
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I've always liked Halo's health system. I think it should be similar with the option to buy stronger and/or faster recharging shields. But once they are equipped they are permanent as in they won't break for good. You could still un-equip it and sell it though.