Considering most sci-fi shooters have some sort of shield implemented in the game, would you want to see a shield in Destiny? If not, would a more "realistic" damage system like in BF3 or, dare I say it, COD, be better in this case? Health bars are also an option. Personally, I think a permanent recharging shield would work best. One idea could be that you pick up a shield, but once its broken during combat, you'll have to get a new one. Basically, non-recharchable shields once they're broken. If its only partially depleted from combat, a period without combat will recharge it (as in 2-3 minutes or less). Gimme your thoughts
-
I would like an equipped shield. There would be different points on the bar where if your shield dropped below that point, it would only recharge to that point. Then, one you make it back to the city, you can repair it to full. Also I hope there will be a defense skill tree that will allow you to increase your recharge speed, or raise the amount of damage it takes for your shield to drop one point on the bar.