Considering most sci-fi shooters have some sort of shield implemented in the game, would you want to see a shield in Destiny? If not, would a more "realistic" damage system like in BF3 or, dare I say it, COD, be better in this case? Health bars are also an option. Personally, I think a permanent recharging shield would work best. One idea could be that you pick up a shield, but once its broken during combat, you'll have to get a new one. Basically, non-recharchable shields once they're broken. If its only partially depleted from combat, a period without combat will recharge it (as in 2-3 minutes or less). Gimme your thoughts
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what if instead of auto health regeneration your suit is equipped with a healing gel and after a little bit of not getting hit by bullets the suit injects you with the gel. it kinda is like an auto regeneration but you can only use it a certain amount of times before restocking. this just goes along with the technology of the game. personally i would much rather go with cod style regeneration. but i just wanted to throw that other idea out there.