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Destiny

Discuss all things Destiny.
6/10/2013 4:38:45 PM
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Why no Destiny for the Wii U

To my understanding, the Wii U is similar in capabilities to the Xbox 360 and the PS3. Why is Destiny being released for those consoles, but not the Wii U?

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  • top lel

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  • The wii U's hardware is sub par to the 360 and ps3. So Destiny would probably never happen for it. Heck it has 2 GIGS of ram

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    • Well the wii u could have suppoelrted crisis 3 but the devs didn't think it would sell well and they didnt have a use for the tv that is stuck in your controller. So they didnt do it. So if a hugely popular game franchise wasn't ported over to the wii u when they could have done why would a developer release a game for the wii u that nobody knows if its good or not? People liked crisis and crisis 2 which is why they made so much money of preorders. No body knows if destiny is good or not so they don't want to tale the risk. To make the same ammount of money of the wii as an xbox 360 or ps3 about 1/16 of wii owners would have to buy the game. Compared to ps3/xbox 360 were it would be something like 1/32. Its all about sales.

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      • Because the Wii U isn't doing very well. The idea, I think, is solid. Nintendo should have just left that bun in the oven a bit longer. Maybe it'll be more popular when there's a new Metroid, Zelda, or Starfox. I hope so for Nintendo's sake. Hopefully they don't drag all those good franchises down with them when that ship sinks.

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      • Your kidding right.......right!!

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      • You're kidding right

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        • They don't want to go through the effort of configuring a game to cater to the 5 or so people who own a Wii U.

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        • wii u is a failure ps4 is better and that is saying something

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        • Because the wii u is stupid

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          • Because wii u sucks and nobody plays it

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            • The Wii-U won't get destiny for two reasons: A) The latest COD and Battlefield games sold around 20 million copies (of each game) on the 360/PS3 while only selling around 2 million copies (again of each) on PC/Wii. This means those markets arnt really worth developing for. The only profitable way would be if they were crappy easy to do ports, but anything requiring major development attention wouldn't be cost efficient. I know Destiny =\= CoD BO2 or BF3, but they're the best predictors to base off of ad the largest multi platform FPSs. B) It is true that the Wii-u is technically superior to the 360/ps3, but with 1/4 the ram it is woefully lacking against the other two major next gens. While destiny is initially available on current and next gen, it is unrealistic to expect Bungie to continue developing for those current gen systems 5-10 years down the road. At some point destiny will become a PS4/One/(possibly PC) only title. Once that happens the Wii-U is no match hardware wise to run games designed for the specifications of its more powerful brethren. As a side note/commentary on Nintendo this last problem illustrates the major technical issues with creating a next gen console that is 4x better than current gen but 1/4 weaker then other next gens. It artificially creates a ceiling where it simply will be unable to handle multi platform games after a point and any multi platform game to appear on the Wii-U will have to have severe sacrifices (either on the game as a whole or the Wii-u version) to meet the hardware restrictions of the lesser console. This is why the Wii-u continues to have shit for 3rd party support because it just doesn't make sense as a developer to develop for two different hardware specifications outside of the window immediately surrounding the change of console generations. Especially if the weaker system (Wii-u) has a dramatically smaller market share. The only way for Nintendo to successfully compete for multi platform games would be to cut the Wii-u life cycle short and put out a Wii-U2 sometime within the next 3-4 years (vrs the Xbox one/ps4 lasting the next 10 years).

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              • I think they're not releasing it for Wi U is because they're already doing it for many platforms (Xbox 360,ps3 i think,ps4 and Xbox one ) and they may have a time limit to do all of those that there's no tine for any other platforms like pc(maybe) and Wi U p.s sorry for my english i'm italian

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              • The wii U probably couldn't handle a game that big and the graphics would suck.

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                • Because the wii u is not a friggin console that can run that good of a graphic engine, and the wii u is more engineered towards kids.

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                • Just because Wii is aimed at a different market than Xbox and Playstation.

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                • I don't think Bungie wants to throw mario into their game.

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                  • Because the population for people of the Wii U servers would be: 1 - you.

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                  • Beeeeeeerrrrrrk!!

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                  • Because the Wii U sucks

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                  • Because the wii u is for noobs

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                  • It looks like SurprisedRICK.... Is Surprised... HAHAHA... Okay I'll leave now.

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                    • 1
                      ...

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                    • The Wii-U sucks the monkey's balls that have been sucked by other monkeys.

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                    • Because Bungie doesn't feel like it.

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                    • Because A) The Wii U is like the PSP of gaming, it might be beat, but no one plays it (because it has no games). B) Nintendo has it's head so far up it's own rectum that they think they can ship a console that almost matches up to the last gen and still get away with it. On top of that they really aren't that kind to developers who aren't themselves. (Indie or otherwise)

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                      7 Replies
                      • Cause ain't nobody got time for dat console!

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