Joe Staten Interview Notes:
They are running the demo and Joe is commenting on it.
> All Demo stuff is in engine, and it's all playable terrain apparently (if you can run out there).
> One of the first things you do in the Destiny Campaign is go to old Russia.
> They've Frontloaded everything with history.
> The best worldbuilding fills your world with questions.
> In this world we're members of a fireteam. They joined up before coming to russia
> The Fire Team is just a grouping of players that gets together to do a certain mission.
> You could take your fireteam to competitive multiplayer or other parts of the game, it's like your Party in Halo.
> Staten couldn't confirm that the ghost is voiced by Peter Dinklage, but DeeJ did. LOL.
> The Ghost is an important story character.
> Every Guardian is issued a Ghost. You'll be able to customize him as time goes on.
> Wouldn't confirm if he's a true AI or not, he's just a helpful friend.
> The weapon is a pulse rifle that fires three shot bursts
> All the Magic in this game feels kinetic and viseral.
> Race is purely an emotional cosmetic choice.
> All classes has abillities between magic.
> The tweaking between the classes makes things unique to you.
> Every class has certain abillities, but there's a lot of overlap.
> We don't want anybody to regret their class choice.
> It's all about tweaking and tuning to make it feel good to you.
> We'll be able to have several characters that grow over time and hopefully stick with you for years.
> The Hunter is Staten's Favorite Class.
> It's not just cosmetic, the armor has abillities and function.
> What's the upper limit? They're still playing with numbers to see what is good. What they demoed was 7 people, 3 fireteams.
> Wouldn't that be awesome if you could fight on that huge ship someday?
> If you wanted to I could drive around on my own little speederbike, it's a quick and easy way to get around, you can conjure it out of ether
> Your ship is your storage.
> Compared to Reach, what kind of feel did you want? Our goal is to make sure anybody who can pick up the controller have fun, if you have baseline skill you can help out. If you are really good, then you can show your skill.
> It's also making sure that when you enter the living world that you can choose what you want to do. Do you want to be competitive, cooperative, solo, team player? It's all in the context of this same world, you can run into players doing their own thing. There are activity for every mood you're in.
> Asking about multiplayer events now. If I see a guy, can I ask him to ping up? Absolutely.
> There are private spaces and public spaces. In private spaces it's just you and your fire team, in public spaces it's everyone. They want to tempt people with social opportunities. Like flies to meat they're going to draw players in it will be delicious (somebody remix that shit).
> Question about vehicles: There's private speeder, private spaceship... the spaceship is primarily to get you from the city to the wild. The Sparrow (temporary name) is the name of either the ship or the speeder?
> Asking about the PC. They'd love to be on as many platforms as possible, but they're not talking about the PC right now.
> They're excited about getting it to everybody with their big talented team.
> Asking about the story, in Destiny, it doesn't seem like it's a monolithic campaign, in terms of trackign a story, is that more about building your story by taking scattered missions or is it about investigating a greater galactic truth?
> How about a little of both? They love narrative, they love linear cinematic story, but that's just one part of Destiny, there's a little bit for everyone.
> They are targeting 2014 for the release.
[quote]Edit: If you want to see the interview for yourself, apparently [url=http://www.bungie.net/7_Drawed/en-us/View/Profile/index?mid=146539]Drawed[/url] says that you can just go to the [url=http://www.gamespot.com/e3/stage-1-day-1/]Original Stream[/url] and rewind to 4:26:53 to watch it, but I'm fairly confident in my note taking.[/quote][quote]Edit 2: [url=http://au.gamespot.com/e3/destiny-6409881/]Direct Stage Demo[/url] from [url=http://www.bungie.net/7_Talon/en-us/View/Profile/index?mid=493]Talon[/url].[/quote]
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I can't wait to hear full details on the spaceship and ghost.