originally posted in:Destiny
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Do you think that there will be parts of the Destiny Universe that only the skilled will explore and the weak will die? What I mean is, will there be an area in Destiny that has a higher enemy count where unskilled or poorly equipped players will have an extremely low chance of survival? I'm curious because it would be awesome to say that you were able to take over a certain place that most don't return from alive. This would also allow players looking for a challenge a place to go, while other players could explore other structures/areas not so heavily protected by enemy forces.
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Edited by darthrevan96: 6/15/2013 1:40:32 PMI may have just read the title, I'll leave the post as a symbol of shame. [spoiler]I hope so[not]... I like the difficulty I saw in the demo. I think it'll just be about the enemy levels. It's unlike previous Bungie games where you are a Tank. You aren't anymore, you are one person and there are bigger things than you and it seems they did the balance greatly already. I think that's an aspect from MMOs it should bring into Destiny. One difficulty setting across the board. Makes accomplishing something worth doing. You'll soon learn you can't go up against a whole armada by yourself as you would in games like Halo. While it doesn't seem to hard to take out Fallen and private ranks, which allows for new/casual players to enjoy the game. Bigger bosses can't be taken head to head just spraying, and that's good. Another incentive for team play.[/spoiler]