I was reading the latest Mail Sack and when they described everyone being "reset" to fresh, clean Guardians it got me thinking.
Capes and robes and, well, clothing of a flowing-cloth type nature looks awesome when it's been ripped, burned, 'sploded and weathered, but that's also a sign of having been out in the world and having gotten up to some business in your days. I think it would be awesome if new players started out with fresh and clean outfits that became more weathered as you progress through the game. The closest example I can think of would be the way scars work in Fable 2. Only instead of nasty scars across your face you're looking more awesomely rugged.
Procedurally-generated-clothes-weathering, I guess. What do you guys think?
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There are two problems I see with this idea: one, in Fable, scars didn't show you were 'weathered', they showed that you'd died a lot. I guess it would be cool to rip your cape every time you die, but that brings me to the second problem: after a while, there will be nothing left. What happens then? Do you just throw away the cape and buy a new one? Or does it stop degenerating after a certain point?