What happens after you loose a battle or get defeated.... Is there a penalty or like a simple respawn.
English
#Destiny
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There should be a scaling penalty in specialized drops. For example, you are in a full fireteam and are on a bounty hunting mission. One of your friends got too drunk and keeps running ahead and dying, forcing you to revive him(or her.) When the mission is complete, the weapon drop for the drunk guy(or chick) should be a slightly lower level, or a less rare weapon. If nothing else it would keep people from going balls-out constantly and encourage use of strategy.. [spoiler]I might be the drunk guy[/spoiler]