From what I've seen, the core gunplay of Destiny isn't particularly unique. It honestly looks like the same generic ADS filled borefest that CoD, Battlefield and countless other modern shooters use.
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Well, there is three types of First person gunplay I've played with: 1. Halo. Crisp hip-fire pwnage, with minimal, but useful, scoping. 2. Call of Duty/military shooters as a whole. Fast ADS, increase accuracy when so, and hip-fire you can improve in various ways. 3. Borderlands/Battlefield(?)/Dead Island. Lousy ADS speed usually, wavy hip-fire, and overall bland/inaccurate/un-fun gunplay. Halo General Gunplay Rating: Fun, accurate, with perhaps a little less depth than someone would like, and easily mastered. CoD General Gunplay Rating: Fast, slightly inaccurate, and about medium fun, with lots of tricks to learn, and guns to master. Borderlands General Gunplay Rating: Bland, with very wavy and slightly unresponsive/useless ADS. The gunplay is fun because of the damage stats and the unique weaponry, but mechanic wise, lackluster. Secret Option 4, Destiny. Crisp looking ADS and hip-fire, with fun weaponry effects. A hybrid of the three. That's just my 2¢, but seriously, I feel Destiny's gunplay looks great, and that no one will really know what it's like until we use it. And if this is a troll thread... [b][i][u]BE GONE, SPAWN OF DARKNESS![/u][/i][/b]