when there are only 160,000 Wii Us floating around out there and a dev is looking at only a percentage of that number as potential customers, the numbers just don't justify tthe development. Even if every Wii U owner bought the game on release-- for a game with a mega budget, perhaps the most expensive game made to date-- 160,000 copies sold on release day would be considered a complete failure. And logic would dictate that every Wii U owner not buy Destiny, making my point even more clear.
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