I've never understood gamers' fascination with everything being good or bad, black or white, this or that, Sony or Xbox, Halo or Call of Duty, or so on. What is it about gamers that makes everything either fantastic or garbage? Is everything binary? Where is the scale, the shades gray? Isn't there room for multiple good games or systems? Isn't lots of choice a good thing?
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Why I care is if a game has little to no effort being put into it, yet it's the standard for what a game should be, it's just going to make devs worry to take that risk to make something great.