originally posted in:The Last Assassins
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How do you guys want the sniping physics to be? Like COD? Like Bf3? Halo? Just want to get an idea on what you guy's opinion is.
[spoiler]Bf4 sniping is also an option for those that have played the beta[/spoiler]
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I want my bullets to shoot straight and travel parabolically according to these equations x= V(t)cos(d)+(1/2)(A)(t^2) y=V(t)sin(d)-(1/2)g(t^2) and its energy to be determined by these equations K=(1/2)(m)(V^2) U= mgh or U=mgy and this to be true in all cases F=ma