The art style and music was much better back when bungie was around.
343i had 3 goals with Halo 4 and it was easier than scribbling.
-It has to look/sound like Halo (Failed)
-Has to feel like Halo (subjective, although most of the community think it doesn't feel like Halo)
-It has to be like a core/traditional Halo1/2/3, Halo game (Failed)
Instead they copied COD. Halo 5 better be like the traditional Halo's, 1/2/3 and not some pathetic COD clone trying to attract casuals and cod fans and ignoring the please of their own fanbase. The casuals always leave (most of the time), cod fans obviously went back to cod rather than play a shitty clone and their own community was abandoned and most of us left, you are lucky even 20k people play Halo 4 to this day. COD is popular not because it caters to casual or a mainstream game, it's because it stays the same every year. Why do you think so many people player the original 3 Halos?! Reach was still popular but not as much as originals because it still was largely traditional but not as much as the originals. Halo 4 destroyed the core and can barely hold itself together after it had a lifespan of 6 months. Halo 2/3/Reach had a lifespan of three years or more and had a higher population!
The music is much better in older games and the art style (although Reach was too grey and gritty and had too much motion blur at least it still looked like Halo).
EDIT: I made my opinion sound like fact. Didn't mean to sorry.
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Edited by adamj004: 12/5/2013 6:30:06 PMWhat I didn't like about halo 4's music is that most of them didn't feel like musical scores that help create a scene or pieces of game play but rather just accompanied you in the background as you play (I'm not talking about the music not being loud enough I mean the style and attitude of the music). The music in Halo 4 isn't bad or anything I think a lot of it lacks variety and personality, I was listening to some of halo 4 tracks and despite them obviously being different tracks from each other I got a same feeling from them, they all seemed to give of a dark droning mood. What I did like about the older Halo music (Halo ce-3) is that they did feel like musical scores, there was plenty of variety and personality from them that made scenes and missions from the games very memorable. The different kinds of style and attitude from Halo ce-3 music was plentiful and really worked to give iconic moments and feeling towards the games and the lore. The music imo helps or in fact makes you look at the halo universe/lore in different perspectives, makes you look and think about the Halo story as a whole in different ways but at the same time when you step back and think of all the different pieces of music, their different styles and vibes all come together to create a unique and iconic feel for the Halo universe and the franchise. Here's some expamples of what I mean, here are tracks that are very different from each other but still have the same stamp on them if you know what I'm saying. A walk in the woods http://www.youtube.com/watch?v=t97u9qmgwN0 Leonidas http://www.youtube.com/watch?v=MFt0ftfqKI0 Ghosts of reach http://www.youtube.com/watch?v=mUD9dX0aNBs One final effort http://www.youtube.com/watch?v=Ix5rI2YG-ns Covenant Dance http://www.youtube.com/watch?v=bSIV7CjH4cU