http://www.polygon.com/2013/12/8/5188684/virtual-reality-device-lets-you-feel-the-weight-of-in-game-objects
http://mashable.com/2013/12/06/reactive-grip-video-game/
http://tacticalhaptics.com/
[quote]A virtual reality device called Reactive Grip allows users to feel virtual objects through a combination of software and hardware, Mashable reports.
Reactive Grip is the work of Tactical Haptics, a company that specializes in commercializing haptic technology. The controller works with the help of a physics engine that uses muscle feedback in combination with virtual reality environments. The controller takes a digital representation of whatever virtual object you're holding, measures yours hands and computes the physical force needed.
"It's essentially creating a really simple yet effective illusion that you have physical interaction with things," Tactical Haptics CEO William Provancher told Mashable. "What you experience is a combination of what's called a motion component (what you feel in your muscles) and tactile (what you feel in the skin)."
However, the controller would require consoles to be compatible with both Reactive Grip and whatever game is being played.[/quote]
I'm honestly having a hard time wrapping my mind around this. I think it's just because of how stunned I am that somebody was actually make this. I mean, it's an amazing device, and if paired with the Oculus Rift and the Virtuix Omni, this has amazing potential for VR gaming. So yup, the future of gaming that is VR gaming is getting cooler and cooler every single day, and I can't wait to see what comes next.
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I hope I can live long enough to see it all work.