i'm sad
i played a one hundred twenty-five turn game against somebody on a pokémon tcg simulator
i run a stalling deck, where instead of defeating your opponent's pokémon (the standard means of winning a game), i play defensive the entire time and wait for my opponent's deck (of sixty cards) to drop to zero
and then i win
in order to achieve this goal, i use a number of defensive cards, like alakazam, who allows me to freely distribute damage counters amongst my pokémon, chansey, whose 120 hit-points makes it the perfect damage sponge for alakazam, haunter, who has abilities that make it extremely difficult to do any damage to him at all, and mr. mime, who can't be damaged by any attack that does more than 20
when haunter/mr. mime gets hit, i simply use alakazam's ability to swap damage counters onto the chansey
once all my chansey have had their fill of damage, i use a pokémon center card to undo all of my opponent's hard work
this process is very long and drawn out, and after awhile, the deck number drops to zero, and i win, unless my deck has less cards, obviously
i have a number of cards that i use to curtail the issue, however, including one called mr. fuji, who allows me to send one of my pokémon on the field back to my deck, along with all of the energy cards that are attached to it
this increases my deck size considerably, ensuring that my deck is always larger and that my opponent's deck will reach zero first
so, i played a game with some guy, and it was going well. i had three chansey (330 hit-point bank), an alakazam, and a haunter, who would be taking the hits (even better if my opponent can't even hit him).
after awhile, though, my opponent stops using his cards that he draws every turn, and has a massive hand of about 20 cards. he then uses a card called gambler, which shuffles his entire hand into his deck so that he can flip a coin. if heads, he draws eight cards, if tails, he just draws one. in this scenario, he would actually want to draw just one card so that he has a much higher deck stack than i do. and he does.
so now, i have to somehow increase my deck size about 18 cards in order to not lose, because at this point, none of us have been able to knock out a single one of each other's pokémon.
i start attaching ludicrous amounts of energy cards attached to my pokémon. because you can only attach one per turn, this is very arduous and tedious and tense. i have two mr. fujis in hand, and i use them both. now, my opponent's deck is one card short of being taller than mine. he should lose, now.
things are looking good, once again. but then i think; what if he has a second gambler?
i start playing more offensively on the account of this prospect. i'm dealing more damage so that i can take a standard pokémon-knocking-out win rather than decking him out.
he doesn't use any of his cards, again. he stops attacking period. my deck is sitting dangerously at about 3 cards. his deck is at 2, however.
and then it happens. he uses a second gambler.
there's nothing i can do anymore; i lose. no chance. his deck is sitting at 17, and mine is at 2. it's over, and i might as well surrender.
i didn't, though. i basically committed suicide, though, as chansey has an attack that does massive damage to your opponent, but only by doing the same amount of damage to chansey itself. felt like it was an honorable way to go.
still, after a 125 turn bout, i feel a little less than happy about the turn of events.
describe epic games you've played, but lost, and subsequently felt bad over
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One prize remained on each side at the end of a six prize game I had a Sabrina's Alakazam, fully loaded and with no damage out. My brother just put in an Abra. He got heads on every single attack.