What was your favorite HUD in any Halo game?
[url=http://megagames.com/sites/default/files/game-content-images/halopcd_2.jpg]Halo CE/Anniversary[/url]
[url=http://img184.imageshack.us/img184/9141/tutorialpic1rj1.png]Halo 2[/url]
[url=http://xbox360media.ign.com/xbox360/image/article/813/813197/halo-3-20070816054325865.jpg]Halo 3[/url]
[url=http://i59.photobucket.com/albums/g298/Kyro8888/ODSTHUD.jpg]Halo 3 ODST[/url]
[url=http://www.reactionface.info/sites/default/files/images/1287666826226.png]Halo Wars[/url]
[url=http://static3.wikia.nocookie.net/__cb20100603141005/halo/images/c/c1/HaloReach_-_M319_HUD.jpg]Halo Reach[/url]
[url=http://static1.wikia.nocookie.net/__cb20130401203356/halo/images/3/31/The_final_HUD_running_in-game.jpg]Halo 4[/url]
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My vote goes to reach
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Probably Reach
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Probably Halo Reach, very clean design, all sleek and such.
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Halo 2's was my favourite, but I do like Reach's as well - it gives you the helmet illusion without making everything cluttered.
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I like Halo 4's version but Reach is nice and clean.
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Edited by Ad Hoc: 1/1/2014 9:18:14 PMProbably Reach. Halo 4's looks the coolest, but I'm not a fan of seeing the inside of the actual helmet.
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Reach. Followed by Halo 3.
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ODST if you include VISR.
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Halo 3: ODST.
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My favorite short story is probably the Telltale Heart by Poe.
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Halo reach
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I'm gonna have to say Halo 4 only because you feel as though you're wearing a helmet. Followed by ODST and Reach because they too have the helmet feel.
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Edited by Tartan 118: 1/1/2014 5:21:22 PMI'm not sure. I didn't like 4's noisy blue-ness and angularity at first, but it's grown on me. All the others are.... Okay...
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Edited by G7kherc: 1/1/2014 5:13:10 PM[quote]Maybe Halo 3. I like having a nice, clean FOV.[/quote] Then right behind is Reach. lol the Halo wars pic
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Reach
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Reach. Although the Halo 4 Campaign HUD is a close second. Seeing the actual inside of the helmet was a good idea.
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Reach.. With all the others you didn't know how many more hits you could take to your health before you die.
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Reach Reach's UI in general was near-perfect.
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Halo 4. It's probably the most canonically accurate.
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I liked the layout of Reach, but odst had a really nice transparent feel, so the info wasn't ever really in your way, but there if you needed it
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Edited by Boomdeyadah: 1/1/2014 7:37:38 AMODST with halo 3 colours and reach health bar would be the best. I would make sweet love to that hud
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ODST. I liked the feel of ODST-y, er, something.
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Either ODST, Reach, or Halo 4.
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1) CE because i like an fov greater than 0.1 2) halo 4, because of the hud bobbing motions 3) reach because clean and simple 4) 3 because... it's not as bad as 2 5) 2 because it makes me ugh
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The Halo 4 campaign one because it looks like you're looking out of the helmet.
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Halo Reach's Alpha (I think) version of HUD, back when it was amber.