Games can have separate difficulty settings, while other games may only have a single difficulty. Which method in games do you prefer and what difficulty do you normally try first? Of the games that have only one difficulty, do they tend to be easy, hard or just about right for you? Do you think games should always challenge players?
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Edited by Toa Axis: 1/27/2014 11:22:29 PMDifficulty settings should only be in a game if the developer moulds different gameplay aspects around it. Look at 1999 mode in Bioshock Infinite. All they did was make all of the enemies bullet sponges, make Booker extremely sensitive to damage, and add a needless penalty for death. There's no challenge there, just an exercise in frustration.