I certainly enjoyed it, though that doesn't meant it didn't have some serious flaws. The campaign was probably the most emotional story yet, and I loved the characterization of the Chief. One the other hand, the lack of an explanation of the Didact pissed me off, and I didn't really care for the flying section at the start of the last level.
Multiplayer wasn't terrible, and it's certainly gotten better, but I'm not a fan of having to unlock loadouts, the heavy integration of custom loadouts, and the lack of gametype variety.
Spartan Ops was a fun experiment, but it wasn't, for lack of a better word, experimental enough. Basically, it was too much like a regular Halo campaign, and the missions often became more tedious than engaging and fun. The second half of season 1 was a bit of an improvement, but it still needed to go further. Try out something new, experiment (there's that word again), see what works and what doesn't. Also, make the mini-movies have something more to do with the gameplay sections.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.