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#Gaming

Edited by Tartan 118: 3/6/2014 2:17:29 PM
28

Your opinion on killstreaks

Love 'em.

18

Hate 'em.

73

Indifferent (obligatory 'random' answer: monkeys).

32

So what say you lot? I imagine, with a majority of us born and raised as MP gamers by the king of console arena shooters, that I'll get a majority vote on hate 'em. I hope I do. Else I'll be very disappointed. Personally, I do indeed hate them: it's bad enough losing to another team (especially if I'm not having any fun in the game), but when they get toys (abilities, weapons, whatever) to give them an even [i]greater[/i] advantage over me, that's just not fair, I'm going to get buttplundered even more. But Tarty, I hear you cry, aren't you the very same Tartan 118 who likes ordnance drops in Halo 4? Yes, yes I am. Ummmm. Difference being, I'm familiar enough with Halo's sandbox to counter (or at least know how to) whatever toys the enemy is gifted. Whereas in -blam!-ing Call of Duty or whatever, you just get insta-powned by whatever bullets, bombs or dogs the enemy gets, with no chance to fight back. SHIELDS. Shields make the difference, I guess. I dunno.

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  • I don't really like them much either, but BLOPS II had the best implementation. The scorestreaks were legitimately hard to get and points from offensive streaks didn't stack. Only support actions like UAV assists would count. You couldn't unleash a bunch of attack choppers based on one good airstrike.

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