JavaScript is required to use Bungie.net

#Gaming

Edited by Lord of Admirals: 3/8/2014 2:32:56 PM
80

Watch_Dogs' Graphics have been Extensively Downgraded

(First is 2014 - Second is 2012) [url=http://i.imgur.com/dhRJe3O.jpg]Confirmed as PS4 Gameplay[/url] [quote][url=http://www.polygon.com/2014/3/6/5474064/watch-dogs-pc-ps3-ps4-xbox-360-xbox-one-release-date]"In an interview later that day, Guay told me that the titles are very similar across platforms, even, in some ways, across generations. When I asked Guay to explain the differences he said it was easier to start with what's the same. Obviously what's different, is that we're scaling the dynamism and the detail of the city and the gameplay. So it's stuff like the amount of civilians in the street, the amount of cars in the street, the detail in the animation, or how sophisticated some reactions are to some of your actions. So some of those things are scaled down. Obviously the graphics, but that one's obvious."[/url][/quote] [url=http://youtu.be/BHcdgbzZe_A]2014 Trailer[/url] [url=http://youtu.be/xU7WGAJPRRw]E3 2012 Demo[/url] Best of luck to Ubisoft, I heard the negative reaction has been startlingly overwhelming.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I could overlook everything if it weren't for that crazy lighting going on. Even so, the newest trailer showcasing the graphics now doesn't look too bad. I'll still buy it, I wasn't really going for it for the graphics.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon