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Edited by I2adioActive: 4/7/2014 4:50:09 PMI'm going to be looking to make my character dangerous at all ranges. I'd like to find: 1. an accurate medium-long range assault or pulse rifle as my primary weapon. 2. a long range scout rifle or sniper rifle for when I need it. 3. a short-medium range shotgun, SMG, or explosive (rocket) weapon for when things get claustrophobic. Red Death seems like it'll be good as a primary. However, I'd like to find something with some extra damage bonuses. Closing time seems to be a cool concept for long range, but I'd like to see what other rifles/snipers are available that may have more useful perks to go along with them. Of course, Gallarhorn looks awesome but I'm not sure that a rocket launcher will be practical (ammo wise and splash damage wise) for primary use in CQB. I'd probably be more likely to go with an SMG or shotgun, depending on the capabilities of my primary at shorter ranges.