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Destiny

Discuss all things Destiny.
Edited by FairlySplendid: 8/20/2014 9:21:33 PM
37

So... Destiny is a shoot and loot game.

Posted: May 5th, 2014. - I don't see that as a bad thing. - Comparing Destiny to Borderlands or Diablo 3 is a compliment... and a [i]complement[/i]. - We shouldn't be afraid or overly concerned with Destiny being an ARPG shooter. Destiny looks fun as hell to me. Seems like it will have a very rewarding (no pun intended) and addicting loot system. Which takes its cues, [i][b]yet learns valuable lessons[/b][/i], from other shoot and loot style games. Seems like a win/win to me. We get a new Bungie game with their trademark tight-gunplay [i]and[/i] we get a fun, co-op driven, social gaming experience that steadily earns us new and interesting items. While hopefully carefully avoiding the pitfalls of other games from the same genre. [b]Dress to Kill. Armor, Weapons, Loot:[/b] http://youtu.be/ScMP3hYffHU [b]Designing the RPG elements of Destiny (and where games like BL fell short):[/b] http://youtu.be/KCZ3-iTWMkc [b]Why Destiny will make you love loot:[/b] http://youtu.be/nDWt72JuopM [b]Diablo 3, BL2 vs Destiny:[/b] http://youtu.be/rR6ZTCIyXNc [b]Tailored loot drops and private loot streams:[/b] http://www.bungie.net/en/Forum/Post?id=62040755 http://www.eurogamer.net/articles/2014-04-30-how-destiny-turns-into-diablo-when-you-hit-the-level-cap [b]TL;DR:[/b] Give it a chance. The idea will grow on you. Destiny is Bungie's introduction into the world of ARPG investment games and I'm excited.Seems like they are taking all the best from that genre and cutting out the rest. Making the whole concept more intuitive and thoughtful. It's one of those things you will ultimately have to either embrace or walk away from and go preorder a copy of Halo 5/COD. But I think many of you will be surprised by how much you enjoy Bungie's take on the ARPG shooter genre.

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  • Edited by Shadow Iz Me: 5/5/2014 6:16:19 PM
    Loot games are often good, but we have seen in the past how they can get boring. (Don't give me too much flak for this but it's extremely true.) My example of a boring shoot and loot game is Borderlands 2. I'm not sure how many of you felt this way, but after a while I felt like I was forced to play the game due to the sheer fact that I didn't have the best guns yet, and had no real incentive of fun to play it. This was due to the fact that nothing else in the game was rewarding. I got the occasional excitement when I opened up a chest at the end of the boss fight, but it would quickly go away. There has to be many incentives to play a game, not just one. It has to be through pure joy of gameplay, new content to explore, rewards for play time, rewards for skill, and a player base that is not lacking. There are other things I'm sure, but by the end of Borderlands 2, all I felt I was getting was reward for play time, and small ones at that. The reason why MMO's are so successful is because they have all that, at a high quality, and have the subscription model to easily back up the new content area. I hope Destiny can deliver, but it's hard to create that experience completely.

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