Cheers Bros,
is the graphic we seen in the Alpha on PS4 the final form?
I hope not. For sure, the graphic is not bad, but DEFINITLY NOT Next-Gen. Its only a good old-gen Graphic.
The biggest issue are the low-res textures, that looks like Cod Ghosts. Of course the reflections are bad to, weapons looks like plastic.
Why is it not possible to create a true Next Gen title? Just look at Killzone Shadow Fall, maybe the gameplay is not the best, but the graphics are pretty fine with high-res textures and a amazing lightning system.
What are u Guys thinking? I think the graphic is in this time a important thing , because when a Company announce a next gen game, they should make a next gen game.
Greetings, Tribun
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Edited by KINGOFTHEJUICE-: 6/17/2014 2:22:05 PMYou know, I felt the graphics weren't that impressive at first. But the more I played the more I noticed things like how good the draw distance and anti aliasing are. How good the shadows are. Over the course of the alpha I realized that those things served to pull me into the game world much more than I could have imagined. I didn't get that fatigued feeling that comes with so many games with the sparkly aliasing and constant pop in. It felt very natural and solid. You also have to take into consideration that this is a large open world game, the most difficult type of game to make 'pretty'. Compared to something like a racing game which is very easy. When i first read about ps4 i didn't think it would be possible run something like destiny (1080p open world without pop in, etc) i think it's a technical achievement. Better textures would be nice but not at the expense of the AA or current draw distance. It's very immersive as is.