[quote]Oh, so Roberto the Retard is a liar then. That makes sense.[/quote]Misunderstanding =/= lying
[quote]Awful lot of theoreticals here. Are you saying that dev teams don't know how to prioritize now?[/quote]Bungie has around 500 guys now. Development at a smaller level was a lot different back then. Especially during the development hell that Halo 2 was.
[quote]Cool trivia bro, but what does this have to do with anything?[/quote]To prove you have no idea what the hell you're talking about because you didn't watch the stream.
You don't.
[quote]The Halo 2 multiplayer that ultimately shipped was a mostly finished, cohesive experience with a couple of crazy, extraneous glitches like sword flying and superbouncing.[/quote]You sound like someone who didn't play Halo 2 on XBL until after it's first update. Halo 2's MP at launch is regarded as one of the worst Halo multiplayer experiences ever created.
The absolutely horrid balancing, bullet spread, and terrible netcode combined made an absolutely horribly experience that wasn't fixed for months.
For christ's sake, the BR was a 6 shot kill and had the spread of an SMG.
Also, a couple glitches? I think you're downplaying it. These glitches that the community likes are unacceptable from a dev standpoint.
[quote]Campaign was many times more broken and thrown together than multiplayer.[/quote]On what basis? Your subjective opinion fueled by the nostalgia for Halo 2's MP?
[quote]Okay, squeaky.[/quote]
--------------------------------> The point
Your head
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