I understood. Perhaps I should select my words more carefully. The dynamic elements of Halo 2 maps, such as Zanzibar, weren't even in the initial plans but added in for show at E3. Zanzibar itself was built for E3 2004. It was not the intent to add a done shield specifically to ascension, but rather the idea of more dynamic elements such as Zanzibar had in general was a tantalizing but impossible goal given the restraints the team had.
Which is why I gathered from Max's reminiscence about Halo 2s dev cycle.
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