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originally posted in:Halo Archive
7/7/2014 2:16:31 AM
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[quote]The -blam!- do I care what Max Hoberman thinks? If they really wanted these features in the original versions, they would have been there. This is just a cheap "well we gotta do SOMETHING to change things up!" directors cut. Why am I even responding to you? You're a well established fanboy whose sole purpose in Halo-related discussions is to drain 343's balls and defend every single decision they make, no matter how ill-advised. A houseplant is capable of contributing more to a discussion than you are.[/quote] They were not there because the rest of Bungie could not get their shit together to get the game out on time. It is kinda public knowledge now that development of Halo 2 was kind of a mess. Max Hoberman did an awesome job with what time and resources he had and he did a lot of work on Halo 3 also (if I remember correctly) which had great MP (better than 4 and Reach which was crap and full of problems). I mean the Warfare mode he talked about at the panel sounded AMAZING and makes me hope Max helps out 343i with Halo 5 MP as they need his guidance. All of the Certain Affinity maps (Halo 3, Halo 4, and Halo Reach) were GREAT.
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