So Flood, when did you realize that Halo 4 was turboshit?
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Campaign was good; storywise, it was a fun time to be had, cause there was no Library/Cortana level to make me hate myself. Didact was rather one dimensional before I caught up on backstory though. [i]Still kinda is[/i]. Multiplayer was. . . . well, multiplayer. We've had 10 years of it, and it felt like drawing the same picture over and over again. Spartan Ops was possibly its greatest opportunity for longevity. But they -blam!-in squandered it. The dialogue was pathetic and disposable. Spartan Miller was such a bloody pansy and grating to hear, his dialogue especially was like a joke to Halos integrity. The structure of the missions became like a grind just to stop hearing them all talk about nothing. And worst for me was playing solo; they did not scale the game at all for anything but teams of 4, so I was doing the work of 4 people all the time and i only seriously considered destroying my disk 14 times. And then they threw the whole thing away. Literally. Into the incinerator[i](read: Sun)[/i]. The only reason I still consider following 343's Halo is for my commitment to Master Chief's story.