I'm noticing a trend in all the missions: Shoot the same enemies and kill a bunch of them. Then listen to Dinklage talk about some stuff, that leads to more shooting the same enemies.
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It was just a Beta after all, two whole factions were completely cut out, and even the Hive and the Fallen must have more different types of enemies we haven't seen yet. Story Missions aren't really meant to be as action packed as Strikes anyway. The Strikes are where the really cool missions are, fighting more than one faction at a time and mixing it up with different sections (Chaotic Hold off, Spider Tank, Sepiks Prime being Devil's Lair).
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Just a taste. And when I first started the beta I came across a couple of whatever they were called that shoot the exploding plasma rounds at me and couldn't hurt them at all and still was the same with awesome lvl 8 gear always immune so I just jumped hovered and looted the loot chest that contained bad ass stuff I could've used at lvl 3.... LMAO