75 clan members is not enough, for those who like to join and play with large groups E.g. location based clans (AusGuard = Australian based clan) 75 is just not enough, why not 500 or 1000? as of now it seems we need to make 5 different sub clans for one big group.
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Maybe we should see how it works in practice before we demand that they change it? What if they have a clan vs. clan PvP scenario planned and 75 is just the right max number for their design? Give their design decisions a chance to fail or succeed before you squeal. They obviously made a game you want to play...maybe they know what they're doing.