So during the beta I noticed that the sub classes couldn't be accessed. It was kind of annoying to see a sub class ( example the hunters blademaster tree ) and not be able to use it until later on ( level 15 ). I like the idea of this but i feel like as Gamers we should be able to choose the class we want to start with and then work our way to the other classes and fit our play style to the one we like best.
What do you guys think ?
-
I think the problem is that the first subclasses are pretty straight forward and the second ones are more complex. The lack of choice to avoid having new players that get stuck with a subclass that seems useless. Think about it. You're going to get to lvl 15 by playing through the campaign anyways, and for that first part a crowd control ability will probably be much more useful than a buff, stealth, or stationary damage reduction shield. The second subclasses are simply gear towards players who are experienced with the class they're playing as.