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#Gaming

originally posted in:Halo Archive
Edited by Mr Admirals7044: 8/16/2014 4:58:20 AM
335

Halo at Gamescom

[u][b]Halo: Master Chief Collection[/b][/u] [u]Media:[/u] [url=http://www.twitch.tv/halo/b/558482025]Halo 2: Anniversary Pro-Team Scrimmage[/url] [url=http://youtu.be/6xMNmdJ_hvI]Delta Halo Extended Demo[/url] [url=http://youtu.be/PKmDau8wpCo]Delta Halo Demo[/url] [url=http://youtu.be/odsa3YY7fj4]Sanctuary Gameplay[/url] [url=https://s3cmsassets.blob.core.windows.net/media/Default/web/news-and-blogs/screenshots/full-size/halo-master-chief-collection-sanctuary-wallpaper2-1280x720-8f210da3a3a34ed0acb4bab263d1383d.jpg]Shrine (Sanctuary Remake)[/url] [url=https://s3cmsassets.blob.core.windows.net/media/Default/games/halo-2-anniversary/Screenshots/full-size/gamescom-2014-halo-2-anniversary-delta-halo-honor-guard-3645d93058d6474a8ec76223ec3c3bd9.jpg]Elite Honor Guard[/url] [url=https://s3cmsassets.blob.core.windows.net/media/Default/games/halo-2-anniversary/Screenshots/full-size/gamescom-2014-halo-2-anniversary-delta-halo-odst-ea3023f6e8234d32ab7092660fb41427.jpg]ODST[/url] [url=https://s3cmsassets.blob.core.windows.net/media/Default/games/halo-2-anniversary/Cinematics/full-size/sdcc-2014-halo-2-anniversary-cinematic-tartarus-ascendant-aa8ca3863dec4df18329f46db726de9b.jpg]Tartarus[/url] [u]Articles:[/u] [u]Notes:[/u] -Running on Halo 2 Ranking System -OST Rerecorded at Skywalker Sound [u][b]Halo Channel[/b][/u] [u]Media:[/u] [url=http://youtu.be/HeVg1_7nJR4]Channel Premiere[/url] [url=http://youtu.be/po9HqfT9ks0]Channel Walkthrough[/url] [u]Articles:[/u] [u]Notes:[/u] -Halo Bulletin a weekly show now [u][b]Halo 5: Guardians[/b][/u] [u]Media:[/u] [url=http://youtu.be/DO48lWuMpaM]Halo 5: Guardians - First Look[/url] [url=http://i.imgur.com/CmJvbhL.png]New Rocket Launcher[/url] [url=http://i.imgur.com/Iy0zGHl.png]Assault Rifle[/url] [url=http://i.imgur.com/Ehtm2Oz.png]Battle Rifle[/url] [url=http://i.imgur.com/KtL10gy.png]SMG[/url] [url=http://i.imgur.com/ou9ByiI.png]DMR[/url] [url=http://i.imgur.com/QDsWE5L.png]Sniper Rifle[/url] [url=https://s3cmsassets.blob.core.windows.net/media/Default/games/halo-5-guardians/screenshots/full-size/gamescom-2014-halo-5-guardians-multiplayer-beta-map-1-centerpoint-bf8f3356640742f5beb0eda887eb8368.jpg]Midship[/url] [u]Articles:[/u] [url=http://www.ign.com/articles/2014/08/12/gamescom-2014-halo-5-guardians-beta-has-4-maps-focusing-on-small-scale-combat]IGN[/url] [u]Notes:[/u] -4v4 -7 Maps -11 Weapons -Equal Starts -Fred-104 in Halo 5 -Armor won't be so shiny in final game; showcasing real time reflections

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  • Tartarus pic is old. Where's muh BR scope?

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    • Edited by Ghostvirus: 8/12/2014 10:23:28 PM
      Tomb Raider a timed console exclusive for Xbox? WTF? The Halo 5 multiplayer beta is being designed to be a competitive experience? WHAT? The Halo 5 multiplayer beta will contain SEVEN MAPS? WHAAA...holy shit. As to the people who are complaining about a lack of loadouts, I find it interesting that Bonnie said the Multiplayer beta will showcase "one of the multiplayer experiences we're thinking about". Halo has always been a game that has appealed to different audiences and groups with very different preferences. The problem is that often their interests are mutually exclusive, and design decisions to appeal to one group, inherently hurt the appeal of the game from the perspective of opposing groups. They've sometimes tried to counter act this, by creating custom game types for different groups, but the problem tends to be that maps are designed based on the core design mechanics, and they're often trying to force the new mechanics to feel like a classic experience just before, or more times than not just after the full game launches, without much flexibility. I suspect they're essentially creating two or three separate multiplayer experiences, each custom tailored to appeal to a more specific audience. Competitive in pursuit of; balance. consistency, map control,and predictability in largely arena designed maps. Non competitive in pursuit of: frantic action, chaos, and accessibility in largely medium sized non arena maps. Finally large scale combat with large fire fights, vehicle warfare, etc. I'm sure custom options will exist, that will allow people to kind of custom tailor these to their liking, and you'll be allowed to mix and match play styles, somewhat, although I suspect it won't always be too easy. Playing Midship with Halo 4 (non competitive) gameplay for example, isn't likely to work very well, because of all the confined space. I actually suspect that Halo 5 will have the largest number of maps available at launch ever, in order to really give each niche it's due.

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      • I really hope that rocket launcher is a working design. That thing is terrible looking.

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          7 bloody beta maps. what the fck. reach shipped with 8 non FW maps.

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          • Anyone know if there's going to be anymore Halo footage for today or is it officially over?

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            • That honor guard pic is midship

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              • SUPER HOT FIRE

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              • Nothing gets me more flaccid than games with first person driving...

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              • >Stream is blank. >sadface

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              • I don't care about Fable British Frankie

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                  BACK UP does this mean halo effectively has a spectator mode? HAH QUINN THAT GUY ON TWITTER HAS TO SHUT UP NOW

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                  • Roller Coaster Tycoon: Purposely Blow Shit Up Edition

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                  • "Car culture is inherently social." It’s also inherently shit. :)

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                    • What do you think they'll show tomorrow? Just matches on Shrine? I'm dying to see a full 8vs8 on Coag :/

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                      • Sanctuary video.

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                      • Omg I can't watch this until I get home in 10 hours Fuuuuuck

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                      • I'll miss our space diaper, but hotdamn the black undersuit really brings out the spartan look in them. Excited to see what the beta will bring. Only thing I'm nut sure abut is new rocket launcher design if that is one anyway.

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                      • Balanced starts. Arena PvP. No AA's. Mmmmm....

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                        • The Spartans finally look like heavily armored super soldiers. That armor just looks incredibly strong.

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                        • Edited by Eirikur: 8/12/2014 1:40:45 PM
                          I'm going to post some pictures of the guns here. Assault Rifle: [url]http://i.imgur.com/Iy0zGHl.png[/url] Battle Rifle with a weird sight? [url]http://i.imgur.com/Ehtm2Oz.png[/url] Very compact SMG [url]http://i.imgur.com/KtL10gy.png[/url] DMR [url]http://i.imgur.com/ou9ByiI.png[/url] New Rocket Launcher? Looks one of those Vehicle Lock On Launchers [url]http://i.imgur.com/QMroBFl.png[/url] Sniper Rifle [url]http://i.imgur.com/QDsWE5L.png[/url] Spartans, without cod pieces? Halo 4 Teaser Trailer all over again [url]http://i.imgur.com/Zg7S8EH.png[/url] Energy Sword on Midship? [url]http://prntscr.com/4c265g[/url]

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                          • Halo 2 Anniversary Waterfall picture. I love these dynamic additions.

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                            • Halo 5 beta will have equal starts! 4v4 arena gameplay [url=http://www.ign.com/articles/2014/08/12/gamescom-2014-halo-5-guardians-beta-has-4-maps-focusing-on-small-scale-combat]link[/url]

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                            • 3FAIL3 REPLACED THE ENRGY SWERD WITH A RCKET LAUNCHER. THEY AR BREAKIN CANON.

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                              • Really curious what the new rocket launcher is. I can't see them replacing the old design or the Spartan Laser.

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                                • >Still using Halo 4's Spartans [i]Why[/i]

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                                  • HALO 4 AR pretty much in H2A

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