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originally posted in: Bungie Weekly Update - 08/22/2014
8/25/2014 11:52:32 PM
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I understand your concerns, and on some points it may just come down to particularities in tastes, but your arguments about levels i disagree with. First of all, the in my mind most obvious one. You can argue that more multiplayer levels will make the multiplayer experience better, and it probably would. However, this is not a given. Bungie has a pedigree for delivering a set of multiplayer levels that has gone through countless test phases and design works. Their levels have, generally speaking, been small world pieces that takes a long time to "master". Of my 50 matches in the Destiny Beta, playing only two different levels, i kept finding surprices and nuances that I didn't expect in almost every match. Again, that's personal taste, but if Destiny comes with 8 multiplayer levels, that gives me a chance to get more or less familiar with all of them. Being the kind of multiplayer gamer that I am, i would prefer 8 levels that someone put their heart and sweat into rather than 20 levels that were slapped together in a week each. I see the lack of a level (I'm getting it on Xbox One) as a thing to think about, but not something I'll lose any sleep over. Activision is one of the biggest publishers in the world. The dream is that business won't affect creativity, but the reality is that it does. If Bungie/Activision could make the game for free, then they would. But they can't. Activision has several deals with Microsoft on their big franchises. Sony, with the most selling current generation console, is absolutely a great business partner for them. Sony pays extra for their customers getting a bit of extra content, as an incentive from Sony. Activision on the other hand, gets to be fronted by Sony, raising awareness and hype on the most selling current-gen platform. It's good business sense. I can agree that in a perfect world, everyone would get everything, but I still consider it "additional extras" that I won't miss, given what's already there. That particular concern is something I understand, but don't share. The second point about levels is level cap. I am someone who absolutely loves what Bungie is doing, AND don't find it restrictive. A huge problem I have with traditional MMO's is the level difference. A player with level 50 is usually bored by one-shotting everything in range in the "newbie" areas, while a level 5 player would usually die instantly by entering a level 50 area. This creates a massive disparity, even between friends who play the same game, but one player has more time to play than another. To be forced to not play if you want to play together is a huge problem. Some MMO's solve this by making you weaker in certain zones, but this can be weird as well. The game world "nerfs" you, so as long as you play with players of a lower lever, you can't show off your "true" potential. Expressing skill is also an important piece of how I personally enjoy my games. Gaining an additional level fires off endorphins, for sure, but you get the same feeling when you progress your skills (in my opinion), of which there are more than 60 for every character in Destiny. The difference is that in Destiny, the different skills broadens your options instead of just adding more numbers to whatever attribute they are fixed to. Running around in the first story mission as a level 8, with a friend who was just starting out, gave me the opportunity to really show off. I could use my super, show off my skill and build, and felt powerful. At the same time, it still required me to work for my kills, and my friend who was a skilled first person shooter had no problems feeling like he was a part of the team instead of just following me around. The character levels in Destiny are designed around making you stronger as well as being able to play together with ANYONE, regardless of character level. You don't have to wait a week for your friend to catch up. You can play together right now. The fact that pvp and pve are both taken into extreme consideration when making the levelling system in this game is something I appreciate immensely. Just by playing the beta, I can say that it is my prefferred way of doing it, much more so than Wow, guild wars, borderlands etc. It may not be to everyones taste, if you have the need to outperform others, but in my opinion that outperforming bit must come from yourself in Destiny, and not your levels (although they help). Which is awesome :)
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