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#feedback

Edited by NEWNS: 9/6/2014 6:27:18 PM
16

TOGGLE ON/OFF PROX CHAT

yes this is fair

233

no this is not fair

7

i dont want to mingle with the common folk

14

there are a lot of arguments for and against voice chat. some of them are just stubborn people bickering but a few have some very good points on both sides. so what i propose is a proximity chat option limited to the area you are in. for example old Russia was divided into what? 6/7 sub zones? at any given time i only every say 6 people in one zone. that way you would still be able to talk with those around you and relay important information such as whether or not an invisible creature that can one hit you is sneaking up on one of the people helping you for a world event. without being over whelmed by all the people in the game talking at once. and for those who do not want to talk to any one because they are afraid of the trolls ruining their gaming experience they can just flick of the chat option and go about their business like it never existed. if you vote no please explain why you do not like the idea. edit: some people are saying "i like it the way it is now" well thats nice... how ever this is not a post asking you how you like the chat is it? its asking you if you think the proposed idea is fair or unfair. and if unfair then why? edit 2: just to clarify my idea is not to replace the entire chat system with prox chat. it is to be able to add prox chat to the current chat system so that prox chat and fire team chat can be utilized together if you so desire it. that way you can still keep in touch with fire team no matter the distance apart, but you can also enjoy the sociability and advantages of having the choice to talk to near by people as well. in my idea turning the prox chat off will not turn off fireteam chat.

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  • Edited by MightyJonE: 9/4/2014 9:29:28 AM
    If you see an invisible enemy sneaking up on someone, as you describe, there's nothing to stop you start shooting the enemy yourself, without the need to warn the player :) Open chat for teams is fine, not so sure for general exploring and running around the areas - too many disparate, unconnected voices could become abit of an aural mess

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