First off, let me just say I am enjoying this game. I play it as often as possible and can't wait until my wife [i]lets[/i] me do it some more. Lol. But, with that being said, as much as I'm enjoying blasting baddies, I'm really feeling uncomfortable about not fully knowing [i]why[/i].
In an age of pvp shooters and online only multiplayer, companies are making the mistake of sacrificing story, but without story, we have no purpose, and without purpose... There is no destiny.
I want to know who my character was before the Ghost revived them. I want to know when he/she fell. Do they even know about the Traveler? How did they learn to fight? What makes them worthy of being a Guardian? And why aren't they asking anything and just happily killing things as complacently as possible?
There are a lot of questions needing answered, and yes, I look into the Grimoire whenever I unlock cards. As a Halo fan from the beginning, I'm really hoping Bungie will save the day with deeper characters and plot lines in near future content, and personally, for promising us more than has been delivered, [i]I think that content should be free.[/i]
We, as their consumers, need to let our concerns be noted and not settle for paying for the story we were promised.
-
While the voice acting and story seem far from perfect, I'm hoping that over the next few weeks/months things will start unfolding. If they're adding not just raids and strikes but legitimate story missions, who knows where this will take us. I mean bungie made halo, which in my memory, had very little story until say, the end of 2, and when they started adding goopy silly plot points later on in the newer games. Still a great series though. If they're deliberately pacing the story out and giving us bits at a time, good for them. Let all the haters go ahead and quit; for us who stay, we will "become legend" ;)