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Edited by Sixclicks: 9/17/2014 1:36:14 PM
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I don't think the Titan is weaker at all. They all are very well balanced. Shoulder Charge is incredibly powerful as it is a OHK with no cooldown. No other melee compares without some much harder to achieve condition than simply sprinting... something I do all the time. The throwing knife only drains shields and doesn't always OHK headshot (having the burn damage does help drain them to zero though). It's also a lot harder to use since you actually have to aim and it has a cooldown. Blink strike will never OHK an enemy with full shields unless you have the backstab skill speced and you manage to hit them in the back. It has a pretty long cooldown too. Arc Blade can be somewhat OP in some situations, particularly in CQC maps with objectives or when the enemy team sticks closely together, but is also very situation as well. Most of the time it just sits at the ready in a game because most of the time there aren't enough nearby enemies to warrant using it. Plus a shotgun or fusion rifle to the face up close will instantly end you even in Arc Blade. I've had it happen numerous times now. Granted this can be difficult when the arc blade users is lunging around like crazy. I find Golden Gun to be very lackluster honestly. It's the only super you really have to aim at all and in most cases you can only get up to 3 kills with it. You also don't gain any defensive bonus whatsoever while its active, so you will very easily end up dead. I'll agree that the Titan's grenades are lackluster, but they can still be effective with good placement (not to the same extent as some of the warlock and hunter grenades of course). As for defense, the Titan does have a slight base HP boost over the other classes even in balanced pvp. I have confirmed this on numerous occasions when trying to shoot my brother at near point blank range with a fusion rifle while he was standing still in Rumble just to drain his shield and sliver his health. At that range and with the same perfect shot, any hunter or warlock would be disintegrating away into the sunset. As for the shotgun thing, agreed. The plague of shotty noobs can get pretty damn annoying. I don't mind the fusion rifle nearly as much since it has that charge time to balance it, but shotguns can be CQC spam cannons. Sprint, slide, shoot shotgun, melee almost always guarentees a kill and is so quick that it often doesn't even show the animations from the point of view of the one getting shot. All you see is the slide and then your suddenly dead. The worst is when they have one of the exotic shotguns. Such as Invective or Universal Remote. Invective is a full auto shotgun with good range and regenerates ammo over time. Universal remote is a shotgun that gains a huge boost to its effective range when aiming down the sights and is counted as a primary weapon instead of a special. I ran into a guy with Invective last night, and it was pretty bad. There was no competing with it on a CQC map in Rumble. That said, I'll definitely end up thinking less of you as a gamer for only using a shotty, but I think that people should use whatever they want and enjoy using though. It's just extremely frustrating being on the receiving end at times, as I'm sure many others can relate to. It is however perfectly fine imo to carry as a secondary and swap to it when the situation warrants it, but so many of the shotgun users I run into basically just camp around the same tight corners. The worst is a hunter who constantly sits in crouch invisibility with one just waiting for people to walk by. Invective: [url]http://www.destinydb.com/items/1389842216-invective#McMmbfi8[/url] Univeral Remote: [url]http://www.destinydb.com/items/1389842217-universal-remote#McMmbfw8[/url] Edit: I can't really speak for the Warlock in entirety though I guess since mine is only level 10 atm. Also, the Titan striker super has a ridiculously large AOE that can go through objects and also hit enemies up in the air and on a level below them. If a Titan jumps at me with that thing it is nearly impossible to get out of it in any way whatsoever. Blinking (teleport) vertically and to the side to get out of its radius will not save you 95% of the time. I have not been successful at all with blinking out of my brother's Fist of Havoc except in the cases where he poorly aims it and manages to land it far enough away from me to begin with.
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