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9/22/2014 8:18:47 PM
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If you look at the leader boards Titans are sorely lacking in the top 100. It is a sad state of affairs. Hunters are grossly OP when it comes to pvp with arc blade, invis, and other b.s. Warlocks fair well overall. Titan is built around armor and taking more damage which has been normalized in pvp. I believe Titans has slightly more armor due to class abilities but you still die to every one shot like everyone else. So the class design around defense is broken in pvp. It is not you. It is the class. It needs to be fixed but I honestly have no idea how. If you don't believe me check out the leader boards. It is hard to argue with hard data. And no.... good players do not only choose to be Hunters. Morons.
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  • Edited by drag0nboss: 9/28/2014 10:32:06 AM
    Rubbish. Go and check the leaderboards you seem to worship so much, the top 10 is made up of 6 Warlocks, 3 Hunters, and a Titan. So according to your flawed logic, this is because Warlocks are OP right? It has nothing to do with the player themselves right? Moron. Last time I checked the Hunter invisibility is useless, less effective than fallen stealth vandals even, you can't use it to sneak up on good players. Arc blade is another thing that 90% of people have misconceptions about. It does not one-hit you unless your shield is off, if you get killed by it, you were being hunted in the first place or were taken by surprise, otherwise you would have just shot them, jumped or tried to stick a grenade and gotten the postmortem. You call Hunters BS when you have a super that gives you an invulerable bubble shield and an overshield? Your other super is a oneshot in a large radius, made even larger by adding the shockwave to it and can also leave DoT fields, not to mention it is nigh impossible to kill a titan out of it. Plus, flashbang is probably the best grenade in the entire game for both PvP and PvE. Learn to have objectivity. I play a Hunter and I think the best PvP class is Warlock, followed by Titans then Hunters. Hunters only edge is in 1v1 confrontations in modes like Rumble, which is probably the only time invisibility is even slightly useful, and again not against good players. EDIT: Oh yeah, I forgot, Titans also have an instakill melee and a shield that appears just because you are sprinting(as if any player ever walks)

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  • If you let a blade dancer into your shield you have horrible aim or just panic cuz you see him coming

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  • Oh please, Hunters abilities both give him immense damage protection and either a 1sk gun that you can aim at peoples feet and still kill and another that makes him ridiculous to hit and he's able to close distance and kil multiple people in seconds. The fact about Super abilities is that they're all ridiculous in PVP but Hunter by far has the best abilities for matchmaking. As for melee strength, Titan loses yet again to the Warlock who gains instant overshield upon hitting you, meaning that the Titan is squishy in melee while the Warlock is somehow invincible, makes no sense. Although there's a lot of individual skill involved in PVP you can't argue with the fact that most players who do well are using Hunter/Warlock.

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  • I don't know what game you're playing. But Gunslinger Hunter's do not have immense damage protection by any means. The last upgrade actually reduces your over-all shields in exchange for marginally better health regen.

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  • Golden gun gives no protection from anything, makes you a burning target for everyone, and there are 3 shots, 4 if you have the exotic helmet, that you can miss or get killed before you can use, or the timer expires so that balances out the risk/reward. Arc blade requires you to get really close to your enemy. Any player worth their salt will not allow this, and if it does happen, the Hunter either planned an ambush or the players were all huddled together like idiots not watching the radar, their surroundings or listening for the telltale crackle of arc energy. The damage reduction is only for arc damage as well. The Titan also has a melee that gives him overshield, which cancels out with the Warlock, so moot point.

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  • Golden gun does give protection, this isn't a point that can be argued since I see it every single time someone uses it, It's totally possible to kill them don't get me wrong but since they only have to aim near you and fire a shot where as you need to empty a full mag into them I don't now how you can argue its merits. Since a Hunter can use the Melee lunge to snap between targets your point about stading close is irrelevant, the Hunter can close the gap very quickly and take out a full team if they're within any decent range and he becomes very difficult to shoot. The Titan Overshield only activates after a kill, the Warlock only needs to hit you, meaning that you can shoot the crap out of someone so he's one shot, you both punch each other, and you're one shot where as he's full shields.

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  • Golden gun does not give any protection. Believe me I'm a 28 gunslinger and I've been one-shotted numerous times by enemy players with well placed head shots. I think you are confusing the gunslinger super with the warlocks sunsinger super. I think they get a stat boost from that? Which probably does mean more defense.

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  • Wait, so because I can kill you first, that somehow equals protection? Oh I get it now, you must be trying to snipe them with your auto rifle, while they wonder what you are doing and calmly proceed to kill you. Here's how to beat it: either strafe and jump about, while trying to get a headshot with a sniper, throw a grenade at him to force him to go away, or simply take cover and wait. It's not hard, it's not complicated, it's mostly common sense. Why the hell would a full team of players just be standing together like that waiting to be killed? What are they doing? How do they not see the blade dancer on radar/visually? or hear them for that matter? One person with decent aim can kill a blade dancer from range, up close a single headshot with a shotgun and it's night night blade dancer. How is the point about someone having to get close to you to kill you ireelevant in a game about SHOOTING from far away? Dunno about you, but I know for a fact that guns are ranged weapons. If you know this they why enter a punching match with the warlock? Shotgun him or stick him with a grenade, or perform a tactical retreat and regroup. Your entire argument and prejudice towards the other classes is simply because you lost to them, and from your descriptions of things, you've been making poor tactical decisions in PvP. Just 'cause someone else killed you doesn't mean they're overpowered. If there was lag or something, that is different, learn to use your class for it's strengths and stop the pointless arguing and misinformation spreading. It is harder to kill a Titan performing both supers than any other class in the game, and your skill tree even has a perk that enhances this.

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  • Did you ever learn to add up in school? 7+3+1=11... Not ten...

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  • *6 Warlocks, whatever.

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  • ^this +1

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  • Edited by Professor Goat: 9/23/2014 7:19:55 PM
    uhhh you must suck than. titan beats a warlock in cqc any day.

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  • Not true, Warlocks have an ability that gives them an overshield after they melee someone, Titan must get a kill to activate this ability which means Warlocks ony need to hit you to become invulnerable to subsequent hits for a few seconds. In CQC I constantly lose to this.

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  • The answer is simple: Iron Banner Event.

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  • They have no extra defense in pvp.

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  • What leaderboards ?

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