I do not disagree with you but while there is some gear you can earn in Destiny, to say there is a LOT, I would say is a bit of a stretch.
Unless of course by earning means making you grind forever and a half (which is common) with most MMO's, but you hardely earn gear in strikes/crucible, where the bulk of the content is located.
My 1st pvp match I've played in Destiny was last night, I was the top scoring/capture/K.D person from both teams and I got absolutely nothing, as well as another player who did quite well on the opposite team, while everyone else either got bogus items or rares/legendaries.
I would say me and the other player earned our loot over the 1 capture and .71 K.D player on my team......
That being my opinion:)
English
-
the base trueskill is taken from SPM/KDR, that value is then plugged into an algorithem that is something along the lines of [player TS- opposing player trueskill deaths] + [pts+opts kills]/KDR(or SPM if in an objective game type) If your base trusedkill is low on average, when you preform above it you are granted a loot drop from a randomized pool. People who do consitently well have to try tons harder, but the loot they get comes from a higher ranking pool as well. All this was posted several times in beta and alpha and it ridiclous how many people either dont know or just dont care. The game rewards you for improving, not just being the same skill level all the time.
-
Destiny rewards you for being a good sport and not backing out :D