What I find annoying is if I get a legendary engram I usually get a rare item instead of a legendary item. Or if I get a rare engram instead of getting the rare item I get some stupid coin. Or just recently I just got a rare engram and instead of getting a rare item I got an uncommon item. That is just so freaking broken it's not funny.
As for the crucible it's not fair to give the best players the best gear. Why? Because they are already beating everyone else no one would want to play crucible except for the marks and the rep points which would pretty much bring it down to the top 12 players of the game. Everyone else would just abandon the game out right. I know I would since I've already beaten the main storyline of the game and the other stuff is just a loot fest with no real story to speak of.
Actually I honestly think that they need to do more story for the game. PVP is ok, the raid of the week is meh. Without continuing main story quest the game loses its appeal after that to most gamers who aren't hardcore MMO, PVP players.
This is my opinion at least. You look at most MMO's out there. WOW, STO and others. Yes there is a level cap and yes they do promote the PVP and end game raids but they continually shovel out new story based missions to keep people interested. As it stands it took me about a week to beat the main storyline and now I'm stuck doing raids and PVP. I'm bored already.
Last but not least is the constant disconnects from the game. Doesn't matter what I'm doing. I could be in mid game play and bam I'm out of the game. The game requiring a constant connection isn't the issue. The fact is the servers can't handle the load. They did a beta test to see if the servers could handle the load and they still can't. They should have post poned the game launch until they had servers that could handle the load.
These are my thoughts.
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