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Destiny

Discuss all things Destiny.
Edited by Trynn: 9/25/2014 3:10:33 AM
9

Quality of Life Improvements

[b]Quality of Life Improvements[/b] [b]Strike and Raid Difficulties[/b] - normal with matchmaking - heroic with matchmaking - nightfall without matchmaking - different gear tiers for each [b]Environment[/b] - larger worlds to explore - more clickables and lootables - absolutely no invisible walls - soft kill zones at very edges of the maps - more vertical playing space - no vertical limit on structures - implemented exotic wildlife - neutral and dangerous wildlife - multiple spawn location option for patrol [b]Loot System[/b] - 100% chance for bosses to drop loot - remove loot from aftermath menu and move to boss drops - purple gear is harder to obtain - engrams decrypt correct gear 100% of the time - more venders offering gear/collectables - more incentive to not rush to end game [b]Advanced Customization[/b] - ability to change appearance of armor - ability to change appearance of weapons - ability to color gear by piece - ability to customize at lower levels - ability to hide weapons while at the tower [b]Advanced Chat System[/b] - user enabled proximity chat [b]Networking[/b] - ability to join a fireteam without having to travel to orbit and then back to location [b]Missions and Objectives[/b] - redesigned orbit interface - orbit menu is unnecessary - orbit menu destroys game immersion - remove orbit menu and offer at tower - ability to accept missions on the fly - less jumping from location to location - less loading screens from the above mentioned - ability to select tower from planets - ability to select planets from tower - tower should be part of a playable city - entire concept should be more interactive [b]In Game Menu[/b] - ability to disassemble all greens or all blues at the same time - more in-depth tool tips - ability to view progress of ranks for vendors and factions - option to turn off game music [b]If you agree, toss me an amen of your choice![/b] **work in progress**

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