Bungie has always had some of the best music in the industry.
Unfortunately, in recent games the audio on it has been far too low, rendering it as hardly more than background static. The amazing music needs to be given a chance to shine more, but how to do this while keeping everyone happy?
Simple! We need an audio mixing option.
It should have three options with a slider to adjust the volume of sounds associated with it, and they are as follows:
1 - Music: This is self explanatory, if we want louder music, we raise the slider of this option. Or we can mute it if we wanted to play our own music over it.
2 - SFX: SFX generally includes the sounds of gunfire, explosions, and other audio like rain, flapping flag sound, footsteps, etc. Anything that isnt music or a voice is usually classified as SFX.
3 - Voice: This is for those who like the voice to really stand out, or think its disruptively loud. This would include the audio of the Ghost, missions you receive on the field, enemy battle/death cries, and vendors when they speak, among other things.
Long has this been needed in videogames, and almost all modern games support this option. Yet a few games seem determined not to join suit.
I say let us customize our experience further Bungie! Remember, more options is better than less!
You might think you've customized the audio properly, but many of us have things going on in our houses, or don't have a headset to use.
As it stands, I really have to turn up the volume of my TV to hear the ambient music, so much so that when I start shooting and exploding things, its almost painfully loud. And as I live with other people, this is not an option. And as ambient music makes an interesting game into an amazing game for many people, I think alot of us would like to see this option.
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[quote]Bungie has always had some of the best music in the industry. Unfortunately, in recent games the audio on it has been far too low, rendering it as hardly more than background static. The amazing music needs to be given a chance to shine more, but how to do this while keeping everyone happy? Simple! We need an audio mixing option. It should have three options with a slider to adjust the volume of sounds associated with it, and they are as follows: 1 - Music: This is self explanatory, if we want louder music, we raise the slider of this option. Or we can mute it if we wanted to play our own music over it. 2 - SFX: SFX generally includes the sounds of gunfire, explosions, and other audio like rain, flapping flag sound, footsteps, etc. Anything that isnt music or a voice is usually classified as SFX. 3 - Voice: This is for those who like the voice to really stand out, or think its disruptively loud. This would include the audio of the Ghost, missions you receive on the field, enemy battle/death cries, and vendors when they speak, among other things. Long has this been needed in videogames, and almost all modern games support this option. Yet a few games seem determined not to join suit. I say let us customize our experience further Bungie! Remember, more options is better than less! You might think you've customized the audio properly, but many of us have things going on in our houses, or don't have a headset to use. As it stands, I really have to turn up the volume of my TV to hear the ambient music, so much so that when I start shooting and exploding things, its almost painfully loud. And as I live with other people, this is not an option. And as ambient music makes an interesting game into an amazing game for many people, I think alot of us would like to see this option.[/quote] The music is only an issue when fighting a boss. It gets to loud and you cant here any sound effects and get killed because of it.