This is really business as usual for an MMO. There are locked off unfinished areas included in the game world all the time... they get opened up for events, or they're just not finished yet and come as part of a later content drop or expansion.
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bungie really just needs to come out and say it's a mmo we lied to you or something becasue it clearly is.iv been playing MMO's for almost 15 years now i know a mmo when i play one and maybe they wouldn't get as much flak
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If it was an MMO, I should be able to see hundreds of people at a time. That is why it is called MASSIVE MULTIPLAYER. Destiny is not Massive.
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Except that MMO is "Massive Multiplayer Online". That's not "Massively Multiplayer". It's Massive, it's Multiplayer, and it's Online. Destiny has as many or more people in the game world than many MMOs that are out there right now, and just like those they use instancing or sharding to reduce the number of people you see at once.
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What exactly is massive about Destiny? It has 12 people in each "world". By your logic every single game with online is an mmo. This is also not "business as usual" as Bungie was incredibly dishonest with their advertising and mmos don't delay for a year to cut things out and resell them as dlc. Quit being stupid.
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Edited by Bubble Runner: 9/29/2014 12:49:55 AMJust because there are alot of players doesnt constitute an MMO. Skyrim has many players yet you dont call that an MMO do you? And what about Borderlands? This game is an OFPSAG an Online first person shooter action game.
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Nice strawman.
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This game isnt an MMO. Its an Online FPS for consoles, not PC. There is a big difference.
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There really isn't. Destiny is essentially a simplified MMO that you play in first person.
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How is Destiny a MMO?
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It isnt an MMO lol. MMO's are Massive. Destiny is small.
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I guess we'll have to agree to disagree. Destiny has many of the mechanics of (albeit simplified) an MMO. Including, apparently, a content release strategy.
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Indeed.